'Please Behave' - Researching and Teaching holistic interaction design
By designing the whole experience – may it be be software, hardware or, as in most cases the intense combination of both, designers can reach a new quality in their work. Exploring the behavior of things, design of situations and the interaction between humans and objects, Katina provides insights in the process and shows examples from teaching at UdK, The Berlin University of the Arts, and CdK Hangzhou, China.
Keynote for the Grafill – Norwegian Grafic Design Association